“Steal everything you can and flee from the Burning Knight’s castle in this action-packed roguelike!”
Egor Dorichev is a master of the game juice, and he shows off his talents with the first public demo version of “Burning Knight”. Here you wander through the dungeons of the Burning Knight’s castle and delve deep into it, while fighting enemies and stealing items. When one room has at least one monster or other foe in it, every door will be shut down immediately, forcing you to clear the area before you are able to progress. Sounds like “The Binding of Isaac” reloaded? Well, yeah, the core concepts are very close to each other, but the game design itself is still pretty different.
Getting new weapons, features or skills is more common in “Burning Knight”, as little shops, treasure chests and stealing opportunities are around nearly every corner. That alone transforms each run in this dungeon crawler every time to a new interesting experience, which will show off details and possible strategies that you have not thought about in your last runs. While I guess that not all of the 500 planned items are implemented right now, it sure already is quite a bunch!
Are you more into sword fighting or are you in love with revolvers? Each weapon has certain advantages and disadvantages in “Burning Knight”. For example, I remember that I purchased in one run a so-called Disk Gun. This weapon is very powerful and shoots out rotating saw disks – the only problem is that these special projectiles are not going away. You can imagine how it all went down: In one room I shot too many of those disks out and eventually I run way too often into them myself. Aaarggghhh! I curse you, Dorichev! (Not really, I love this talented creator.)
“Burning Knight” already feels super polished, especially because of the amazing visual feedback. In love with pixel art, strong screenshaking (which is of course optional) and exploring secret game mechanics? Then what are you waiting for? Start playing!