“Hidden Folks” by Adriaan de Jongh, Sylvain Tegroeg, Céline Veltman, Martin Kvale, Aran Koning, Mirthe Venbrux & Bram van Dijk.
“Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! […] A strip of targets shows you what to look for. Click on a target for a hint, and find enough to unlock the next area.”
Hidden object games are one of the most adorable game genres, as the titles are often fun for any age and still somewhat challenging. In the wonderful “Hidden Folks”, we as players do not only have to search for the targeted characters and objects in sometimes overwhelmingly huge environments, but we must also explore our interactive possibilities in there. Doors can be slided open, tree bushes can be poked to lure out their inhabitants and so much more is possible.
The monochrome art style and the smallness of the “Hidden Folks” in combination with the large map size can make it quite difficult to find each target, but to progress to a new level, you do not have to find each object. That way, perfectionists can still spend hours on the completion if they want to, while the game remains accessible for more casual players. [PLAY]