“LYNE” by Thomas Bowker.

“[A] minimalist puzzle game that will knot your brain as it calms your soul. Connect the shapes. Fill the board. Lose yourself in the interflowing paths[.]”

“LYNE” is an incredibly elegant puzzle game with a simple control scheme, as all you have to do is to draw paths between elements of the same shape and color. Of course, there is a little twist to the concept: After the first couple of levels, octagonal control boards appear. On them, you will see a certain number of squares. They determine how often you must draw a connection through them.

At the same time, the connection lines are not allowed to be crossed, which makes the procedure more difficult. Hundreds of levels were designed with this mechanics in mind, and each task feels rewarding when accomplished. Not because the puzzles are that hard to solve, but also because of the audiovisual feedback. “LYNE” offers its players a well orchestrated flow, so be prepared to get lost in its melody. [PLAY]