“LYNE” by Thomas Bowker.

“[A] minimalist puzzle game that will knot your brain as it calms your soul. Connect the shapes. Fill the board. Lose yourself in the interflowing paths[.]”

“LYNE” is an incredibly elegant puzzle game with a simple control scheme, as all you have to do is to draw paths between elements of the same shape and color. Of course, there is a little twist to the concept: After the first couple of levels, octagonal control boards appear. On them, you will see a certain number of squares – they determine how often you have to draw a connection through them.

At the same time, the connection lines are not allowed to be crossed, which makes the procedure even a bit more difficult. Hundreds of levels were designed with this mechanics in mind, and each task feels rewarding when accomplished. Not because the puzzles are that hard to accomplish – though some of them are -, but also because of the audiovisual feedback. “LYNE” offers its players a well orchestrated flow. Better check it out for yourself and get lost in its melody.