The Pedestrian

“The Pedestrian” by Skookum Arts.

“Planning, moving, connecting, adjusting, tweaking, winning! Puzzles are simple – get from the start to the end, but as they say, “It’s not the destination, it’s the journey.” Use creativity to rearrange and connect the signs to create a path to continue your journey. The Pedestrian must use his creative ability and puzzle-solving skills to avoid and overcome obstacles in the signs.”


The puzzle platformer “The Pedestrian” is in development at least since December 2016 and is finished to 95 percent, as the official website of the game states. However, you can already play a demo version of the game which will familiarize you with the basic concept and mechanics. And what can I say: It’s wonderful fun so far!

Each level you will get presented a set of public signs. Think of these signs as single rooms, which you can reposition however you like. Also, these rooms have little nodes on their exits (doors or ladders). You will have to figure out the correct connection between the nodes, so you can progress to the next level. Of course, there are some conventional puzzle elements like keys and switches involved as well.

The demo version of “The Pedestrian” doesn’t include super difficult puzzles so far, but the ten to fifteen minutes of playtime are still totally worth it! The tutorial is pretty subtle, because the hints for new interaction forms are always just displayed in the background on different screens, which is a very charming way to include the instructions in my opinion. Also it’s a delight to see the little fella through one door just to pop out somewhere else. I’ll keep an eye on this little gem for sure.

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