Tomorrow Will Be Dying

“Tomorrow Will Be Dying” by Team Robo (nonagon & alwayspolite).

“B was popular among her [classmates] in high school, […] but she hid away her true self in fear of being isolated. She found safety in the occult club alongside A, C and N, who all had strange interests of their own. However, by the end of their senior year, both A and N disappeared without a trace. Now B is a nineteen [year old] entomology student pursuing her passions at Mokuzai University. She and C have gotten used to their daily [lifestyles] with only each other around, but their paths only truly start to set in motion when A and N unexpectedly crash back into their lives.”

The demo version of “Tomorrow Will Be Dying” represents a pure interactive novel by now, but it also shows off the incredibly well arranged atmosphere. It introduces us to the lifes of four different characters called A, B, C and N so far. While A is a pure troublemaker who intends to drop out of school, B is the former star of the track team who became somewhat of an outcast. Both of them join the occult club led by N, whose only other member is C. After high school, only the friendship of B and C continues, as A und N both vanish into thin air without any notice.

After the first couple of introduction scenes that are set in the past, a hard cut comes in: B is now an university student and struggles with a part-time job. She wakes up in the middle of the night thanks to a nightmare: One of her childhood friends, represented as a faceless figure, and herself are going through a flower field. Suddenly they say that B will not be fast enough. As B asks what exactly they mean by that, the answer strikes like a bolt through her heart – she will not be fast enough to save them. It appears that they died and that B still feels guilty for that.

Suddenly, C arrives and guides B out of her sleep paralysis. While B is happy about that coincidence of C helping her out, she is not that happy about C’s reason to be there at all. She had a fight with her parents and ran away, hoping that she could use B’s flat as a hideout. That is the basic plot of “Tomorrow Will Be Dying” so far, but do not let this summary mislead you: There is something very special about this prototype. A certain type of mystery can be recognized while playing, and I am looking forward to see the implementations of the different features the developers promised in their successful Kickstarter campaign. [PLAY]