“WitchWay” by Andrew Gleeson, Henri Rochefort, Niilo Takalainen & Nathan Antony.

“Find your wand, save the bunnies and solve your way out of the well!”

The cute protagonist of “WitchWay” has a big problem: All her bunnies got lost in a deep, several floors big dungeon well and now she has to find them all before she can head to the exit. However, the place is filled with obstacles, traps and puzzles. Luckily she is able to cast a very special kind of magic, as she can possess certain types of blocks and other objects. That way, she can activate switches, jump on blocks to travel safely through spike-filled, narrow passages, build little bridges to survive otherwise dangerous jumps, get laser orbs to burn down enormous spider webs and many other things.

The level design is lovely, as the players are required to be cautious as well as explorative to solve all the puzzles, but at the same time it never gets frustrating. Meanwhile it is fun to find secret passages and hidden shortcuts, which can ease things up a bit. So if you are looking for a beautifully pixelated puzzle platformer to brighten up your day, “WitchWay” could be exactly what you need. [PLAY]