“WIZ” by Matthew Hobbs & Connor Grail.

“A puzzle game about manipulating blocks to reach greater knowledge.”

The increasingly difficult puzzle design of “WIZ” works well thanks to a step-by-step introduction to the game’s juicy block-sliding mechanic. In each level, the wizard wants to reach the exit flag. In order to do so, you as player must manipulate the position of the blocks. Some can only move in a vertical, others only in a horizontal way, while the rest of them can do both. While these platforms are your best friends, they can also harm you. The old mage is not able to jump anymore, so if a block runs over him or pushes him straight into a wall, the stage will be reset.

However, with some foresightful planning, you can protect the “WIZ” from such a brutal fate. Not only the movement patterns of the different block types, but also their size are important. Smaller platforms can often be used to stop a larger one from crushing into a wall directly, thereby creating a small spot for the wizard to hide. [PLAY]