7DRL Challenge 2018: Patient Rogue

“Patient Rogue” by Oleg Dolya.

“A roguelite card-based game[.]”


The kind of addictive gameplay of “Patient Rogue” has its core in the easy to use card game interface. You can fight with your weapons by drag-and-dropping them on your enemies and that way you can also wear an armor, but be aware of their durability (symbolized with the little squares on each card of a weapon and with the ‘counter’ of an armor card).

Also, the dungeon is filled with spike traps and alerts, which will open up the foe cards of the floor. And don’t forget to use some of the spells and to eat, because if you let your character starve, he’ll lose one hit point per turn! Oh, yeah, I nearly forgot to mention that you are just allowed to have five cards in your hand at maximum… Sounds complicated? Don’t worry, after one game of “Patient Rogue” you’ll have figured it out! >>PLAY

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