“Zombie Rogue” by gamefish.
“[A] turn-based survival and strategy game. This zombie apocalypse roguelike to roguelite game is built for fast play and massive amounts of replay value.”
What’s really fascinating about “Zombie Rogue” isn’t the high amount of different weapons and items (for a jam game) or the neat background music, but the game mechanical twist: Whenever you move around, your infection level will rise. You can reduce it by consuming the antiserum, which may drop by slaying enemies or sometimes it will just lay around.
But the thing is, whenever the infection breaks out, you will turn into a zombie – and by doing so, the other undead creatures won’t attack you anymore and you can’t directly attack them as well. You can use that an tactical advantage if you encounter enormous hordes of zombies, but it will also constantly reduce your health and you can’t buy stuff anymore from the merchant… Is that worth the risk? Still you have the chance of erasing your zombie status by drinking another antiserum… In the end, it’s your decision. Great work! >>PLAY