Ceci n’est pas un jeu 2018: 动力场

“动力场” by Martian’s Parlor Entertainment (Pierre Bernon, Colin Thil & Zhaoran Li).

“An abstract cooperative platformer experience[.]”


In this exploration platformer called “动力场”, you have to control some kind of pink clam, but also the platformer elements themselves. While the clam is controlled by the arrow keys, you have to press the keys, which the platforms represent with their shape, to handle them. This way, a giant W acts as a melting gate, a T transforms into a ramp, a K starts to float from one direction to another and an ocean of Ys will begin to move like a wave. While you can do that all alone, you could also play that locally with a friend.

The level design itself is also noteworthy, thanks to the circular form. The whole path leads to the beginning again, so that there is no special goal or anything you have to achieve. In “动力场”, the exploration of this small world is the reward itself. >>PLAY

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