GamesPlusJam 2018: Predetermined

“Predetermined” by Steven Miller.

“Push boxes onto the red outlines and get to the goal. After a certain amount of moves, an echo will spawn, doing as you have done before. If something blocks their path, you cannot continue. However, they will push boxes. Plan ahead. Use them to your advantage.”

The description quote already gives away everything you need to know about this fantastic “Sokoban”-like game. Thanks to the brilliant puzzle design of “Predetermined”, you will have a difficult and simultaneously very rewarding time with it. It is not just about finding the correct way to push the boxes, but also about timing and thinking ahead. >>PLAY