“detuned” by Paul Lawitzki, Christoph Rasulis & Benjamin Rudolf.
“A very short experimental experience with glitch aestethic[s] […] [and] horror elements[.]”
By scrolling your mouse wheel you can ‘tune’ and ‘detune’ platforms in “detuned”, which is a pretty neat game mechanic. I also like how the handling of the environment is required in the game thanks to the level design. So take five or ten minutes and be prepared for a little shock. >>PLAY