Glitch Jam: detuned

“detuned” by Paul LawitzkiChristoph Rasulis & Benjamin Rudolf.

“A very short experimental experience with glitch aestethic[s] […] [and] horror elements[.]”

By scrolling your mouse wheel you can ‘tune’ and ‘detune’ platforms in “detuned”, which is a pretty neat game mechanic. I also like how the handling of the environment is required in the game thanks to the level design. So take five or ten minutes and be prepared for a little shock. >>PLAY