Global Game Jam 2017: BASALT

“BASALT” by Nicholas Kaman, Taylor Yoon, Reed Erlandson & Felix Peaslee.

“[A]n atmospheric game about seismic waves.”

In this short platformer you have to fight little skull creatures by pushing them away with seismic waves. To trigger them you have to press the space bar two times – if you press them once, you’ll just jump around.

Besides the stunning visuals and the great, relaxing atmosphere I have to mention the potential for strategic game elements: Different kinds of ground have different effects. So you can’t produce seismic waves on sand grounds, also you can change lava into basalt. I see some great potential for a big puzzle platformer! >>PLAY