Global Game Jam 2020: Damnation

“Damnation” by Piotr Apostel.

“A bullet hell game with a risky healing mechanic. The better you play, the harder the game pushes back and the more painful the potential failure is. [… Y]ou can overheal to accelerate your combo growth.”


Traditionally, the shooting mechanic is one of the two primary game design elements in the bullet hell genre, but in “Damnation” that happens automatically – you only have to control the firing direction. That leaves you time to focus on the second main element: The avoiding of enemy attacks. With the usual WASD scheme you can move your little spaceship around and try to outrun the rage of your occult foes.

But as you already have guessed, that is not the only reason why I want to recommend you to give “Damnation” a try, as it also features a healing or repairing mechanic, that can be used in multiple ways. Obviously, you can repair your vessel with it. By pressing Space you go into the healing mode and there you have to follow press the right keys to restore your health points. Keep in mind that this advantage comes with a harsh price, as you are not able to move then.

If your spaceship is in completely good state, you can even ‘overheal’ yourself. While that does not give you any extra health that gets stored or anything like that, it will help you to grow up your combo multiplier faster. The higher the multiplier, the more points you get and the the more powerful your own strikes will become. Anyway, “Damnation” is pretty good in recognizing your own strength and adapting to it. Good luck! You will need it. >>PLAY

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