“Elevate Me” by Nikolay Danielov Yordanov, Lawrence Thorp & Callum Horton.
“[The] objective is to fix an [elevator] to get out. […] Progress to the top of the level, grabbing key items along the way, and plugging them into their respective terminals on the elevator.”
In “Elevate Me”, you suddenly wake up on the bottom of a tower. In the center of the stage you can see a machine – the elevator – that needs to be activated with the help of some objects. You will need a cog, a battery as well as a screwdriver. But as those things are not in your direct reach, you will have to climb the tower. However, that is bad luck for you, as most of the passages and stairs are already victims to the forces of time. But you can use the boxes and planks, which are lying around, to build new bridges to the top plateaus.
Of course, each new level will challenge you with even trickier passages to repair. Also it is not enough to just grab a plank and then ‘throw’ it into the pit to make a proper new bridge; you have to rotate it and make sure that its length plus position will make an actually safe crossover path. This focus on repairing each path step by step in a manual way instead of just collecting scrap and magically making new passages appear, that is what “Elevate Me” makes a special little jam submission. [PLAY]