“and just like that” by Ben Burbank.
“I wanted to build something that tries to explain why I would spend [forty-eight] hours writing script and making crude pixels, why I would quit my steady job making AAA games to make small things that are given away for free, why if something is too good to be true, you should run from it, because it’s fake.”
I love the combination of personal storytelling and platformer gameplay in “and just like that”; but also the music, all the small details, the whole atmosphere… What a wonderful little gem it is.