“Javel-ein” by Daniel Linssen.
“You only get one javelin! Using it together with your magnificent wit and skill, you must defeat all the enemies in each area[.]”
In “Javel-ein” I kind of felt like a hunter. The throwing mechanic feels very satisfying because of the feedback, the different types of enemies and the level design are excellent as well. So go ahead and start your own hunt in this pixelated world. >>PLAY