Ludum Dare 29: Temple of Ra

“Temple of Ra” by Jan Ilavsky.

“This time it was quite hard, because I spent 6 hours learning how to create proper models in Blender and another 6 hours on UI which I didn’t like and deleted it. Otherwise I think I put almost everything I wanted[.]”

The whole temple setting is absolutely fitting for a puzzle game. The work with Blender is amazingly executed, the puzzles – you need to light your way through the temple with the help of rotatable mirrors and crystals – are challenging fun and everything was done in 48 hours. I’m very impressed! >>PLAY