Ludum Dare 31: Communications Control

“Communications Control” by PapyPilgrim.

“Paper Please meets Battlestar Galactica[.] You are the communications officier of a ship. No piloting, no laser shooting, no shield activating, no full throttling […]. Those are not part of your job.”


What I really love about “Communication Control” is the fantastic parser-input-interface. It’s not just some type of fancy feature, but it is an elemental part of the game feeling. Try it out! You’ll have to communicate with spaceships from strangers to rescue them or to find out if they’re harmless (or not).

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