Ludum Dare 31: TMO

“TMO” by Aaron John-Baptiste.

“Your boss said you have complete control over the MMO [w]orld. […] [But] because of “technical reasons” it needed to fit on a single screen.”

“TMO” is a neat, short meta game about the connection between good world design in massively multiplayer online games and costumer satisfaction. Find out how good your planning skills are by combining the different level types and places with each other in such a way that a great game flow is guaranteed. >>PLAY