Ludum Dare 32: Blink Gun

“Blink Gun” by Jan Ilavsky.

“[A] puzzle platformer where you control [a] small white square character trying to reach the exit. You will use special kind of weapon which enables you to switch places with black boxes. Not only your position is switched, but also the velocity and angular velocity.”

I loved the puzzle design. Everything about “Blink Gun” is amazingly polished, and the fact, that you must be in sight with the objects to use the special weapon, is a neat game mechanic. >>PLAY