“The Monster In Me” by Gauthier André & Alice Rendell.
“The game revolves around a group of three friends who are living in post-apocalyptic like circumstances. Food is scarce and safety isn’t guaranteed. […] [T]he group managed to find an old warehouse with a kitchen stocked full of tinned food.”
The ending that you get after playing “The Monster In Me” is based on a morale system, which will offer some inhuman, but maybe necessary, action possibilities. Doing the right thing is not easy sometimes, especially when you are in the middle of a post-apocalyptic scenario. >>PLAY