“Life Is Short” by Shaun Spalding.
“A top down action [role-playing game] where you age over time instead of level. A[g]ing changes your stats, first for the better, and then… […] Your life is scored at the end, and your accomplishments logged, was it all worthwhile?”
“Life Is Short” features a sweet idea as a concept: It is a game about growing up and growing older. It shows that growing does not mean automatically just progression or advantage. All in all, that is quite an impressive meta game. >>PLAY