“Sub Dragon” by Sébastien Bénard.
“Your ship has [two] sides: [T]he white one […] is invulnerable and can stop enemy bullets. The red one is heavily armed but very fragile!”
Besides the wonderful pixel art, “Sub Dragon” is amazing because of the challenging level design and its difficulty curve. It can be simply described as a tactical retro shooter game, which will force you to play some stages over and over again until you master them. >>PLAY