

“Non Euclidean Room” by Antoine Zanuttini.
You have to escape out of a non-euclidean room by activating eight targets and finding the exit. The artwork is simply stunning.


“The Recursive Dollhouse” by Omiya Games (Taro Omiya).
Jump in and out of this dollhouse re-cursive-plica to find new keys, codes and other stuff. The combination between level and puzzle design is very clever.


Find the way to four control arrows and a monitor to find the way to four control arrows and a monitor to find the way to four control arrows and a monitor to… You know where this is going.