“Dragoon Drop” by Jo Hanna, Micah Jones & Andrew Jones.
“[A collectable card platformer.] Jump bounce off of enemies, platform, and swing your spear one card at a time while looking for treasure in a procedurally generated dungeon!”
“Dragoon Drop” is basically a turn- and card-based platformer with an audiovisual representation of retro role-playing games. Join the hero in their quest to hack and slash through all the dungeons by choosing one card at a time. With each new stage you may encounter new types of cards: For example, there is the “Dash” card, which will allow you to move two tiles in the next turn, or the “Lunge” card, which will let you move one tile and attack afterwards. Other cards even have a drain effect, so that you can heal yourself by sucking out one hit point by an enemy. But instead of using a card, you can also just shred it or draw a new one. However, you can only have seven cards in your hand at maximum.
Thanks to this concept in combination with the fantastic pixel art plus the “Final Fantasy”-like battle music, “Dragoon Drop” is a great game to spend some hours with. It is just interesting to manage the own resources efficiently and to figure out which tactics may be the best to delve deeper into the dungeon. >>PLAY