Ludum Dare 41: The Cards You’re Dealt

“The Cards You’re Dealt” by Raindrinker.

“In this world, every action you can take is a card, and you only have access to the three that fit in your hand. Build a deck and try to slay as many monsters as possible.”

If you are a recurring visitor of our blog, you might remember the fantastic “Patient Rogue” we recommended roundabout two months ago. It was a card-based roguelite game, where each card represented an action (like attacking with a specific weapon or to cast a spell). “The Cards You’re Dealt” is quite similar to this design concept, but it adds two additional features to it.

First of all, the cards are divided in ‘Attack cards’ and ‘Movement cards’. That way you have to decide each turn if you either want to attack or to move your character to another tile – you can’t do both at once. That requires some good, old strategical thinking, because you only have one hit point. Whenever a monster touches you, it’s an instant death. The ‘Movement cards’ are also inspired by four chess pieces (pawn, knight, bishop and rook).

Second, you always just have three cards in your hand. Which cards that might be, is indirectly controlled by yourself. After each dungeon, you can add one of three showed reward cards to your own deck. The deckbuilding part of “The Cards You’re Dealt” is essential to your progress, because you have to find a good balance to be able to flee from a monster or to hit it. All in all, a great jam entry, which is a perfect fit for your next coffee break! >>PLAY