Ludum Dare 41: Treasure Chest #53

Screenshot of "Nightclub Showdown"

“Nightclub Showdown” by Sébastien Bénard.

In this gorgeously pixelated turn-based action game it is on you to decide who you shoot when and where. While the average shot is fast, but pretty weak, a headshot needs more time, but will definitely eliminate your target. You can also hide behind crates and have to reload.

Screenshot of "Advance Cookwares"

“Advance Cookwares” by Aurel Bílý & Adrian Hall.

Cook hamburgers to use them as combat units. Depending on the used recipe and how well you prepared the single ingredients, your hamburger can have better or worse stat points.

Screenshot of "BREAK // HELL"

“BREAK // HELL” by Incredible Ape (Josh Schonstal & Ian Brock) & Brendan McCracken.

“Breakout” meets the bullet hell genre in this arcade game: While you have to clean each line by shooting the single bricks, the projectiles will bounce back afterwards.