Ludum Dare 42: Tiny Kingdom Builder

“Tiny Kingdom Builder” by Oddly Shaped Pixels (Renaud Despinois).

“[A] small [puzzle- and scoring-based] game. It mixes mechanics from the boardgame [“Kingdomino”, “Tetris”] and [“Puyo Puyo”]! […] The objective is to try to make the bigger kingdoms in order to collect gems and score more points. But you [do not] have much room, and with the timer running and those bloody rocks getting in your way, [you will] need all your skills to beat the highscore.”

In “Tiny Kingdom Builder”, you have a five to five tiles big field in front of you, where the center represents the starting point for your kingdom. This tile cannot be moved or extinguished and it is your job to build the largest possible kingdom around it by optimally placing field groups that are assigned to you. If your game board is filled in such a way, that you can no longer put up any new group of fields, then you will get points for each series of fields of the same kind, that are at least three tiles long. Also, these groups disappear then, while all the single pieces still lie on the board.

You can score extra points in “Tiny Kingdom Builder”, when the entire game board is filled or when you have diamonds in the vanishing fields. However, the game is over as soon as you cannot place a new group any longer or when the timer expires. You can gain some extra time by quickly filling up the board, but that puts you at risk of being careless and making catastrophic building decisions. >>PLAY