Ludum Dare 44: Dear Substance of Kin

“Dear Substance of Kin” by Deconstructeam (Jordi de Paco, Marina González & Fingerspit) & Ivan Papiol.

“Dear substance of kin, [f]orsake the mortal hex. Abandon flesh, abandon sinew; Thou are now my magic, [t]hou are no more sin.”


What would you give to your deepest desire granted? And what would you give, if you don’t necessarily have to give up something that you own yourself? In “Dear Substance of Kin” you play as the Coppersmith, a mysterious and myth-enshrouded figure who is told to be capable to look right into the soul of a human. You arrive in a gloomy village, whose inhabitants are still struggling with the outcome of a war.

You are capable of using a wonderous ability: To grant a person any wish they might have. But just like most things in life, nothing comes without a price. The people will have to give you something. Some flesh. Viscera, to be precise. And so you go from door to door to ask the villagers, what they want. A hunter for example wants to transform into a gigantic crow, as he craves for power and strength.

With just a little blood ritual and either the heart of his youngest daughter, the bowels of his oldest son or the pancreas of his wife, you can make all that happen. But what exactly you want from them is your choice. Afterwards, you will knock on some more doors, because many of the village’s people are waiting for your special service.

This gruesome tale gets told amazingly well, supported by the magnificent pixel art and background music. In the ordinary jam version of “Dear Substance of Kin”, you will find just one answer to the reasons of the Coppersmith’s behaviour, but you might find some more answers when you play the post-compo version, which is available for download on itch.io. But for now, grab your sharp knife and your frock, as it’s time for you to serve those poor souls.  >>PLAY

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