Ludum Dare 44: GÖLDF

“GÖLDF” by XMPT Games (Richard PilotEd Moffatt, Brad Roeger & Luke Staddon).

“Each time you shoot a coin, its value reduces by [one dollar] – when it hits [zero], that coin is dead: [You cannot] take any more shots with it! [You will] also encounter obstacles that require payment to remove or use: [Fences] cost currency to smash down, and pressure pads only trigger when coins of sufficient value sit on them.”

In “GÖLDF”, you play with minigolf with coins which lose a bit of their value with each shot. So, if you do not plan ahead a bit, your coins can be become unplayable in two ways: Either they have no value anymore or they have too little value to break through fences or activate switches. This premise opens the way to some excellent and fun level design. In twelve stages you have to smash a paywall, to choose if you want to go straight to the hole or to use a bypass and play a bit of golf snooker. >>PLAY