“(Un)Marked” by Oddly Shaped Pixels (Renaud Despinois) & Le Gone.
“[A] game […] about conflict, racism, violence with mechanics mixing [artificial intelligence], agency and emergent behaviours.”
First of all, I am stunned by all the content inside of “(Un)Marked”. There are eight endings for you to find, and even after several playthroughs I am still missing one. It is wonderful to explore all the possibilities that the gameplay provides. You can help nearly dead bird people by giving them fruits, you can manipulate the folks in walking special routes by eating all of their food, you can try to give the sacred stone to your ‘enemy’ and so much more. Also, the whole audiovisual representation is simply amazing. >>PLAY