“You play a shrinking scientist in a race against time: Can you find all necessary formulas and ingredients to produce the antidote and stop shrinking […] [?] Processing ingredients takes valuable time – time you should use to search for missing components or rearrange the lab for when you may be too small to reach the machine you need!”
While “Inch by Inch” massively stretches the theme of the second Strawberry Jam, it convinced me with its pretty innovative game design: Each second in the game you shrink more and more, while you have to look around to find all the stuff you need to produce an antidote. You can really feel the consequences of the shrinking, because several places are harder to reach and you aren’t able to jump as high as before anymore.
What’s also pretty neat is the fact that the different processing procedures (like heating ingredients up with the microwave, combining two materials via a generator or even getting some water) need different timeframes to finish – that makes the game even more hectic and fun! Also, no game will feel exactly the same, as the places of the ingredients and formulas and even their content will change. Great work! >>PLAY