“big sword fantasy story” by Henry Schneider & Charlie Arleth.
“[Play] as a […] character [in a Japanese role-playing game,] wielding a comically large sword in a comically small dungeon. […] Help him escape by solving puzzles while also managing to lug his unwieldy weapon through the tight confines of the dungeon.”
Unlike most “Sokoban” or switch puzzle games you might know, the biggest problem in “big fantasy story” are not any obstacles that stand in your way. Instead, your character itself is it. The tremendously huge sword he carries around makes it hard to navigate through the different dungeon levels, so you have to swing it. Also, it must be used to toggle the switches, which will open up different paths of a room. >>PLAY