“A virtual museum of identity and self reflection[.] Content [w]arning: [t]hemes [o]f [g]ender [d]ysphoria, [d]epression and [s]uicidal [t]houghts[.]”
One way to portray yourself, your own feelings and thoughts in a game is to create an avatar that resembles yourself. However, another, maybe even more exciting way to do that is to transform the entire game world itself as a personal space. The development team of “The Tour” followed this path, creating a virtual museum as an illustration of their own personality.
As a player, we can discover many portraits and drawings of the character Azzy in there, and every now and then we can hear her voice as she talks about her passion, her thoughts, but also herself. About her good days, about her bad days. About her despair, about her inner peace. About her depression, but also about her ambition and love.
Some of these personality fragments are right on the way, but others have to be discovered first. Some obstacles just exist in our heads, and if you take the time to analyze them more closely, you may be able to overcome them. A wonderful exploration experience about the disruption of the human psyche and hope. >>PLAY
IMPORTANT: At the end of this article I would like to point out that you should definitely get psychological help if you have suicidal thoughts. Talk to friends, relatives, or with someone from the telephone counseling, suicide prevention / suicide crisis hotlines of your country. There’s always someone who can help you. Hugs to you, my dear reader.