Unreal Engine 4 Jam: The Basics Of Sacred Geometry

“The Basics Of Sacred Geometry” by Yuliya Kozhemyako.

“[A] game about interactive 3d graphics and Unreal Engine 4 […].”


This game is an great approach of teaching in a different, very vividly way. I especially love the description of data types via the transformation of flower-like patterns, but all of the seven available chapters are interesting in their own way. So dive for a while in this mystical environment and who knows, you might learn something new meanwhile! >>PLAY

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