“Glitch Dungeon” by Jake Trower.
“[W]ield code manipulating spells to traverse a corrupted labyrinth in this puzzle adventure platformer game[.]”
I love the puzzle design, the glitch aesthetics that the color palettes try to replicate and the quite mysterious mood of “Glitch Dungeon”. My brain hurts now a bit. I suppose that is a good sign for a puzzle platformer. >>PLAY