Forever Jam: Second Date

Screenshot of "Second Date"
“Second Date” by Harrison Chute. “[A] romantic thriller, a text-based puzzle game, where […] you escape.” With “Second Date” Harrison Chute wrote such an intense text adventure, that I needed to replay it. PLAY…
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Indies VS Gamers: Wibble Wobble

Screenshot of "Wibble Wobble"
“Wibble Wobble” by Daniel Linssen & Shannon Mason. “[C]ollect stars to boost your score multiplier[.] [A]void hazards, stay alive and get a high score[.]” Wow. That was the best platformer I’ve played in a long while. “Wibble Wobble” is …
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Indies VS Gamers: Tony Carp

Screenshot of "Tony Carp"
“Tony Carp” by Benjamin de Jager, Diane de Wilde & Richard Lems. “Get rid of the fishermen in the most badass way you can. Use 360 spins, flips and barrel rolls to make your destructive jumps beautiful. Gain …
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Indies VS Gamers: Sushido

Screenshot of "Sushido"
“Sushido” by Diptoman Mukherjee. “Catch fishes and make sushi! Rinse and repeat.” “Sushido” reminds me of “Ridiculous Fishing” and that alone might be a good indicator for its fun level. Catch so many fishes you can and try to …
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Indies VS Gamers: Dancy Bones

Screenshot of "Dancy Bones"
“Dancy Bones” by farwyler, Holger Wurst & Andreas Bielert. “Watch the skeletons and fit in as good as possible before your disguise fails you.” The visuals are great and the difficulty curve of the rhythm game “Dancy Bones” …
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Indies VS Gamers: ArkaTroiD

Screenshot of "ArkaTroiD"
“ArkaTroiD” by Leonardo Rossi. “[A] 3D Ark[a]noid style game.” First of all: The arcade machine looks great. Second: “ArkaTroiD” plays like you’re controlling a roomba and try to play a 3D version of a “Breakout” with it. Pretty tough, …
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ORCAJAM 5: Bouncycastleicious

Screenshot of "Bouncycastleicious"
“Bouncycastleicious“ by Christer Kaitila. “For the sheer joy of bouncy castles. I watch my three year old son romp at the fair and wistfully remember childhood.” That’s so freaking adorable. The game development veteran Christer Kaitila just starred …
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Ludum Dare 30: MESSENGNR

Screenshot of "MESSENGNR"
“MESSENGNR” by Steve Richey. “X to read messages (don’t)[.] C to close messages (do)[.]” A trippy glitch art experience about delivering a message without opening it. But… Oh, come on, what could go wrong in “MESSENGNR” if you do? …
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