GOTY 2021: Game Jam Edition

GOTY 2021: Game Jam Edition
Since this blog’s launch, I have had the honor and privilege of presenting my forty favorite jam games of the year six times. This format was always two things at the same time for me: Firstly, I celebrated the …
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Treasure Chest: September 2021

Treasure Chest: September 2021
September brought with it many fabulous little jam submissions, twelve of which we touted on our Twitter account as ideal games for in between. Underwater mysteries, autumnal horror, cleverly enriched classics, beautiful graphics and more await you. A Game By…
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Treasure Chest: October 2019

Treasure Chest: October 2019
In October 2019, we were quite busy with writing articles about amazing submissions for the Ludum Dare 45 and many other games. Nonetheless, we wrote small recommendation tweets for 46 more games – 41 jam submissions and 5 indie games…
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The Jam Report: December 2018

The Jam Report: December 2018 (Part 1)
Discover necessary and unnecessary sacrifices, stories about murders in mobster villas and tales about all kinds of friendship, real flower power, genre mashups, metagames and many other things in the December issue of “The Jam Report”, that features sixty-two jam…
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Ludum Dare 38: Treasure Chest #32

Treasure Chest #32
“Quantum Frustum” by Antoine Zanuttini. A weird and wild puzzle platformer with quantum physics mechanics. They may be confusing at first, but I am sure you will get the hang out of it. Also, the swirling visuals are quite …
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Fragments of Euclid

Screenshot of "Fragments of Euclid"
“Fragments of Euclid” by Antoine Zanuttini. “[A] game about exploring and solving puzzle in a mind-bending environment inspired by [Maurits Cornelis] Escher. Enjoy the peaceful mood while trying to understand this strangely connected world.” Some of you may remember …
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Ludum Dare 37: Treasure Chest #10

Treasure Chest #10
“Non Euclidean Room” by Antoine Zanuttini. You have to escape out of a non-euclidean room by activating eight targets and finding the exit. The artwork is simply stunning. “The Recursive Dollhouse” by Omiya Games (Taro Omiya). Jump …
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PICO-8 Jam 2: Combo Pool

Screenshot of "Combo Pool"
“Combo Pool” by Antoine Zanuttini. “[Y]ou throw colored marbles against each other. If two marbles of the same color make contact, they merge and upgrade to the next color. Your lifebar diminish[es] with the number of balls on the …
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Ludum Dare 34: The Serpent’s Shadow

Screenshot of "The Serpent’s Shadow"
“The Serpent’s Shadow” by Antoine Zanuttini. “Parts of lit areas can be turned to grass once isolated from light using your snake body. […] There are rabbit holes, so lure rabbits outside by growing grass around them.” “The Serpent’s Shadow” …
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