Since this blog’s launch, I have had the honor and privilege of presenting my forty favorite jam games of the year six times. This format was always two things at the same time for me: Firstly, I celebrated the …
“do;mIN(0)” by Antti Haavikko. “Start with a deck of just few simple cards and proceed to use it to beat stages by placing the cards on the field so that the pips connect. After each beaten stage you can not only pick …
Sixteen additional recommendations for in-between you could find on our Twitter account last month. These five indie games and eleven jam submissions range from lyrical roguelikes to absurd decision marathons, from tetromino-shaped word puzzles to physically impossible “Snake” variations, and…
We know that you loved to dance in the moonlight as a detective on the edge in “Disco Elysium”. We know that you traveled to the “Outer Wilds” again and again and again. We know that you transformed into …
“Cannonball Engineers” by Antti Haavikko. “[A physics-based] puzzler[.]” Twenty-four stages full of crazy physics action are waiting for you in “Cannonball Engineers”. In each level, you have to figure out a way to shoot one of the cannonball people …
Discover necessary and unnecessary sacrifices, stories about murders in mobster villas and tales about all kinds of friendship, real flower power, genre mashups, metagames and many other things in the December issue of “The Jam Report”, that features sixty-two jam…
“Binary Blocks” by Antti Haavikko. “[A] game about building binary trees to do one’s bidding. But there is a second “game” hidden in plain sight but it is only for […] evil people.” You have to build a specific …