The Loss Levels

Screenshot of "The Loss Levels"
“The Loss Levels” by Dan Hett. “[A] series of fifteen narrative microgames, exploring aspects of my experience during the 2017 terrorist attack, in which I lost my brother Martyn.” What do you associate with video games? Is it joy, action, immersion, …
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BREAKER

Screenshot of "BREAKER"
“BREAKER” by Daniel Linssen, Martin Kvale & Dubmood. “[A] blend of [Breakout], [Space Invaders] and [Ikaruga.]” Once I had the pleasure to talk on the German-French tv channel ARTE about minimalistic game design and why minimalism doesn’t mean …
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GBJAM 7: Gum Girl

Screenshot of "Gum Girl"
“Gum Girl” by Case Portman & Joel Cheetham. “Use your bubble gum to create temporary platforms to solve puzzles and traverse through the cosmic space base. Defeat the treacherous drill in order to save your solar system.” Get your …
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Blitz Breaker

Screenshot of "Blitz Breaker"
“Blitz Breaker” by Reece Kelly, Fat Bard (Zach Fendelman & Patrick Crecelius), Luciana Nascimento, Dyre & Jeremy Hobbs. “An accessible, fast paced platformer with one small change, your character can’t run! Play as a tiny …
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GMTK Game Jam 2019: Katame Ninja

Screenshot of "Katame Ninja"
“Katame Ninja” by Jaime Gifte, MetalZebra & Jaime Rabid. “[A] fast paced arcade game that controls using [only] one button. Our main character is a [one] eyed ninja facing waves of yokais in order to clean the ancient …
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Ludum Dare 43: OVERCHARGE

Screenshot of "OVERCHARGE"
“OVERCHARGE” by Jonas Tyroller & Yannick Pawils. “You can overcharge turrets which makes them deal additional damage for a period of time. Unfortunately it also destroys them.” Imagine a tower defense game in which you cannot build or reposition towers. …
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2 Colors Game Jam: Alien Arrow Attack

Screenshot of "Alien Arrow Attack"
“Alien Arrow Attack” by Chris Holtshouser. “[A fast-paced] arcade game where players must quickly plan and predict the movement of enemies to defeat them with their arrow.” In “Alien Arrow Attack”, you must usually eliminate all enemies per level by …
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