GOTY 2020: Game Jam Edition

GOTY 2020: Game Jam Edition
Let us cut to the chase. No slightly ironic introduction this time. We just want to say one thing: Thank you. 2020 was a dumpster fire of a year, we all know that. But still, so many of you continued…
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Disc Room Game Jam: Pigments

Screenshot of "Pigments"
“Pigments” by Benjamin Soulé. “Paint [all] tiles before getting sliced[.]” To say that “Pigments” is only a demake of the original “Disc Room” made in PICO-8 would not do any justice to the little original twists that its developer …
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ScoreSpace x Alakajam!: bondstones !

Screenshot of "bondstones !"
“bondstones !” by Benjamin Soulé. “Connect stones with the same shape or color. [Chains made from more than twelve] stones will [explode,] increasing score and experience[.] […] Each time you level up, a random malus is drawn [from] the …
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Pentris

Screenshot of "Pentris"
“Pentris” by Léandre Proust, Clément Proust & Benjamin Soulé. “Each turn [you have to place] one of the two [pentominoes] assigned [and can turn them] clockwise. If you [cannot] place your [pentaminoes, you have to pass] your turn. If …
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Treasure Chest: September 2019

Treasure Chest: September 2019
We are still working through our archivation backlog, so welcome to the September 2019 issue of our revived “Treasure Chest” format! In this article you can find short descriptions, GIFs, screenshots as well as download links of all the …
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GOTY 2019: Game Jam Edition

GOTY 2019: Game Jam Edition
We know that you loved to dance in the moonlight as a detective on the edge in “Disco Elysium”. We know that you traveled to the “Outer Wilds” again and again and again. We know that you transformed into …
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The Jam Report: May 2019

The Jam Report: May 2019
In May, we recommended forty-nine entries made for eleven different jams, so join us on a journey to bring your own art museums, pixelated bee hives, single rooms with unlimited content, mystical and beautiful places in the void, the bowling…
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1st Alakajam!: Chrysopoeia

Screenshot of "Chrysopoeia"
“Chrysopoeia” by Benjamin Soulé. “You have [twelve] days to create gold from what you can find in the woods[.] Each day you will be able to work in one place. You can leave it anytime to go to next …
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