As in every year, February was the start of a very active jam season in 2020, too. The Global Game Jam in particular played a big part at the time, with us recommending a total of twenty-seven jam submissions that…
“Hole Punch!” by JUSTCAMH & ClockMaker. “Carve up the environment to defeat enemies and navigate the world!” The first version of the stealth physics title “Hole Punch!” came out back in February 2020 for the Brackeys Game Jam 2020.1, …
“It’s a wrap!” by Chanko Studios (Guillaume Bernard, Dennis Elgert & Dominik Schwäger). “[A puzzle platformer where you] are a movie director and just want to make a nice film. If only people [would not] constantly mess up their …
“Final Shot” by Arcy. “[A permadeath first-person shooter] in which the only way to reload is to rewind time.” While there are plenty of very generic shooter games out there in the digital ether, jam entries of this genre …
“Cutout” by Nikita Tsarev. “[A] challenging [“Sokoban”-like] puzzle game but with a twist: [You] can cut holes in the level and then attach them back wherever you like.” My brain melt into a black mush after playing …
“One in Hole” by Guido Out. “Everybody loves [minigolf,] right? What about almost-golf?” While I have a soft spot for golf games in general, I must say that I particularly enjoyed the ‘reverse concept’ of “One in Hole”. While …
“Fluffy Flight” by Jan Braunsberger & Tomaž Krajcar. “Save the egg with the balloon and get it to the last nest checkpoint. Use the needle to poke holes into multiple different objects and alter their movement.” “Fluffy Flight” nails …
February brought us many amazing game jams, and so we recommended fifty-two entries made for fifteen different jams. There are games about the meaning of love and home, but also best retro hack and lash action, mind-blogging puzzle as well…