Stones of Solace

“Stones of Solace” by Dziff, Armel Gibson & Jason Sutherland. “[A] minimalistic and contemplative ritual, offering you a quiet space for relaxation. Find out what your idol is every day, and take some of your time to craft …
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GMTK Game Jam 2019: Blastsmith

Screenshot of "Blastsmith"
“Blastsmith” by Eppu Peltonen, Nikke Tapanainen, Samuli Aaltonen, Samu Irshied & Christian Franzén. “Fulfill the customer’s order by heating up ore, taking it to the molds and let it take shape, then cool it down in the water, …
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JamCraft 2018: Hibernia

Screenshot of "Hibernia"
“Hibernia” by Jack Oatley & Jamesy Downie. “[A] game set in ancient Ireland, take control of one of [five] kingdoms and use crafting, settlement and trade to make your chosen kingdom the most famous in Hibernia!” The main focus …
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Ludum Dare 40: Astray

Screenshot of "Astray"
“Astray” by Aidan Markham, Kain McCall & Rowan Waring. “Stay alive on a hostile island.” “Astray” is a solid, partly even funny puzzle game, where you have to repair your little plane to escape the island. However, when …
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1st Alakajam!: Chrysopoeia

Screenshot of "Chrysopoeia"
“Chrysopoeia” by Benjamin Soulé. “You have [twelve] days to create gold from what you can find in the woods[.] Each day you will be able to work in one place. You can leave it anytime to go to next …
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Global Game Jam 2016: Monstergotchi

Screenshot of "Monstergotchi"
“Monstergotchi” by silentclowns, arvz, Jaypin01 & Michael Graham. “Complete the summoning ritual! Feed your monster and keep him safe until he is strong enough to wreck the town! Collect the resources and master the combinations!” Besides the great art …
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Ludum Dare 32: Survive

Screenshot of "Survive"
“Survive” by Juuso Hietalahti. “You must try [to] survive and travel as far as possible. Fight the freezing cold [and] darkness[.]” In “Survive” you will find yourself in the middle of nowhere. To survive each day you will have …
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Ludum Dare 32: Does It Shoot?

Screenshot of "Does It Shoot?"
“Does It Shoot?” by Four Quarters team (Dmitry Karimov, Alexander Goryeslavets, Alexander Vartazaryan & Dmitry Lagutov). “[A] game about [a] gunsmith, who should craft weapons […] from junk he has and [hopes to make it] work. By …
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