“PICOHOT” by Piotr Kulla, Wojciech Dziedzic & Mariusz Tarkowski. “[An eight-bit] homage to the original [“SUPERHOT”.]” Who is best suited to produce a demake of the stunning first-person shooter “SUPERHOT”? Exactly, people who already worked on …
“Ballad of the Space Whale” by David Mowatt. “[A love letter to] and [a] demake of a game that is very important to me.” This Bitsy game is not only a demake or even a parody of the fabulous …
“ARCADE OVERFLOW” by Remco Burema. “Play with multiple games at once, except they all ‘listen’ to the same keys. […] Games are paused when no key is pressed.“ While many arcade games followed a simple game design and control …
“Retro YouTube Simulator” by Robyn Lovett & Albert Ivanov. “YouTube as it should have been in 1986[.]” “Retro YouTube Simulator” uses the theme of the thirty-sixth Ludum Dare, which was “Ancient Technology”, in a fantastic way by asking how …
“The Binding of Isaac: Debirth” by Andreas Yiannikaris & Mike Thal. “The Binding of Isaac: Debirth” is a short, lovely tribute to the popular permadeath title “The Binding of Isaac”. >>PLAY…
“Law Breaker” by Sébastien Bénard. “[This game is a “Grand Theft Auto”] tribute that fits on a single screen. On each mission you have to rob banks and to stay away from the cops.” “Law Breaker” is actually a …
“TMO” by Aaron John-Baptiste. “Your boss said you have complete control over the [massively multiplayer online game world,] […] [but] because of “technical reasons” it needed to fit on a single screen.” “TMO” is a short metagame about the …
“Pocket Contra Force” by Khegai Sergei. “[Five] levels[,] [five] bosses[,] [one] broken heart[.]” “Pocket Contra Force” is a demake as well as a perfect essence of “Contra Force” at the same time.…