With two indie games and twenty-six jam submissions as additional ‘in-between’ recommendations, April 2020 was a packed month on our Twitter account. But that is not really a surprise, because on the one hand the forty-sixth Ludum Dare and …
“Words With Foes: Quest for the Lexinomicon” by Daniel Voth, Julian Beutel, Kai Clavier, Graeme Borland & Matt Woelk. “Fight monsters, get loot, and defeat the biggest bosses around! Type [“Scrabble”]-approved words in order …
“Field of Fate” by Graeme Borland. “[A] tactical chess-like game where two forces clash on the eternal battlefield.” Basically, “Field of Fate” is about playing turn-based battles with chess pieces against a sinister power. The big twist here is …
“Saturnalia” by Graeme Borland. “The celebration was forgotten, only the ritual remained. Stars alone are left to watch over this place, and in time their power too will fade.” Power poles like grave crosses, a stunning planet in plain …
2016 was a stunning year for the game jam culture: Over 7.000 Ludum Dare entries were created overall, hundreds of smaller and bigger other jams were running, we could ramble on and on. To celebrate this wonderful gaming scene, we…
“SUNWARD” by Graeme Borland. “Hunt creatures and put their spirits to rest. Your spear is more than just a tool, it holds an ancient power.” While it may seem horrible to hunt down such majestic creatures, you will realize …
“Polydrone” by Graeme Borland, Amy Gerardy & Michał Korniewicz. “Reshape your drones to battle enemies and go for the high score!” The arcade feeling in “Polydrone” is just awesome. Here you control a network of drones, which have …
“Sort the Court!” by Graeme Borland, Amy Gerardy & Bogdan Rybak. “You play a king who’s in charge of all kinds of important decisions. Give your decree in simple yes or no answers, and help the kingdom grow! …