“do;mIN(0)” by Antti Haavikko. “Start with a deck of just few simple cards and proceed to use it to beat stages by placing the cards on the field so that the pips connect. After each beaten stage you can not only pick …
“Jingoku” by Mathew Arnold, Niru Fekri-Arnold & William L-S. “[Complete] as many minigames as you can before the tower collapses!” The first look at “Jingoku” usually creates a wrong impression, as one might be tempted to consider it a …
“Vast Trivia Of The Void” by Whales And Games (Jorge M. Carvalho, José Sánchez & Zachary Blystone). “Put your knowledge of several topics to the test! Sports, history, science, anime, and more! […] Cash out or go …
“bondstones !” by Benjamin Soulé. “Connect stones with the same shape or color. [Chains made from more than twelve] stones will [explode,] increasing score and experience[.] […] Each time you level up, a random malus is drawn [from] the …
“Clouds of Farfisa” by nilski & Lyskestrekk Records. “Try [to] […] survive in the hazardous haze of Farfisa!” With the beautifully strange music of Lyskestrekk Records, which evokes truly oneiric vibes, “Clouds of Farfisa” is one of the jam submissions…
“ADRENA-LINE” by Daniel Linssen. “[In] each level you want to get to the button before you run out of time. [The] amount of time you have for each level slowly decreases[.] […] [The] levels are procedurally generated and are …
“Pentris” by Léandre Proust, Clément Proust & Benjamin Soulé. “Each turn [you have to place] one of the two [pentominoes] assigned [and can turn them] clockwise. If you [cannot] place your [pentaminoes, you have to pass] your turn. If …
“Luminary” by plasmastarfish. “Slice through paper lanterns as you climb skyward. Make sure your cuts are balanced, as splitting a lantern exactly in half gives you more height. Travel as high as possible and compete for the [highscore]!” The gameplay…
“Heisenberg’s Uncertain Pinball” by Andrew C. Wang. “In this psychedelic particle-based pinball game, you control the bumpers with your eyebrows. You can toggle between two views of the pinball playfield: [Either] see the motion of the pinball and its …