“Efi” by Luis Díaz Peralta. “A short arcade game about a mama bird on a quest to rescue her children.” Twenty small chicks are hidden in the different corners of the dungeon in “Efi”, and you play as their …
“Alfredo’s Stupendous Surprise (Bandersnatch Edition)” by Paul Nicholas, original game by Tom Hall & John Romero. “Will Alfredo get to his house? Will he get to blow out the candles on his cake? Will he die in some …
“BREAKER” by Daniel Linssen, Martin Kvale & Dubmood. “[A] blend of [“Breakout”], [“Space Invaders”] and [“Ikaruga”.]” Once I had the pleasure to talk on the German-French television channel ARTE about minimalistic game …
“Blitz Breaker” by Reece Kelly, Fat Bard (Zach Fendelman & Patrick Crecelius), Luciana Nascimento, Dyre & Jeremy Hobbs. “An accessible, [fast-paced] platformer with one small change, your character [cannot] run! Play as a tiny robot …
“Katame Ninja” by Jaime Gifte, MetalZebra & Jaime Rabid. “[A fast-paced] arcade game […] [with] one button [controls]. Our main character is a [one-eyed] ninja facing waves of [yōkai] in order to clean the ancient japanese scroll.” I …
“Press Space To Stick” by Francis Vace. “You [have got to] climb the tower of [justice], but [there is] only one thing you can control[:] [You] press space to stick.” “Press Space To Stick” is an outstandingly difficult, but …
“Soul Train” by Max Manco, Laura Klamot, Sedona Parnham & Matt Carr. If you fancy bad puns about bones and want to support the journey of six undeads through different cemeteries, then this jam game is waiting for …
“ARCADE OVERFLOW” by Remco Burema. “Play with multiple games at once, except they all ‘listen’ to the same keys. […] Games are paused when no key is pressed.“ While many arcade games followed a simple game design and control …
“KHROMA” by Bernardo Alvarez Braga, Gabriel Tiburski Júnior, Lucas Corrêa & Luciano Farias Puhl. “A 3D [platformer game] where you adjust the frequencies of your power gloves so you can see different objects with distinct wave lengths. Go for the …