Mable & The Wood

Screenshot of "Mable & The Wood"
“Mable & The Wood” by Andrew Stewart, Fat Bard (Zach Fendelman & Patrick Crecelius), Chris W. Early, Maarten Boot, swonqi & Graffiti Games. “[A metroidvania] where you can take the form of the bosses …
Read More

Ludum Dare 32: Survive

Screenshot of "Survive"
“Survive” by Juuso Hietalahti. “You must try [to] survive and travel as far as possible. Fight the freezing cold [and] darkness[.]” In “Survive” you will find yourself in the middle of nowhere. To survive each day you will have …
Read More

Ludum Dare 32: Decipher Quest

Screenshot of "Decipher Quest"
“Decipher Quest” by Florian Fischer. “You are the [robot] Fred. […] One day a [space blob] appears. He has a cryptic language and wants to destroy your world.” “Decipher Quest” may look a bit like a cute game for …
Read More

Ludum Dare 32: This is War

Screenshot of "This is War"
“This is War” by Florent Juchniewicz. “[This] is the brainwashing which allows this soldier to go forward. […] This game is the story of [the birth of] a madness[.]” “This is War” may look like a simple platformer at …
Read More

Ludum Dare 32: fateOS

Screenshot of "fateOS"
“fateOS” by Luiz Roveran, Thommaz Kauffmann, Núria Pratginestós, Piero Kauffmann & Victor Leão. “[An] interactive novel based [on] the Arab Spring and the use of information as a weapon.” It is exciting to see what information can lead to …
Read More

Ludum Dare 32: Blink Gun

Screenshot of "Blink Gun"
“Blink Gun” by Jan Ilavsky. “[A] puzzle platformer where you control [a] small white square character trying to reach the exit. You will use [a] special kind of weapon which enables you to switch places with black boxes. Not …
Read More

Ludum Dare 32: The Reviewer

Screenshot of "The Reviewer"
“The Reviewer” by Mats Kyyrö. “[A] game about time management, deadlines, [multitasking] and tedium.” What I love about “The Reviewer” is the simple fact that it’s not too realistic, but realistic enough. It is a clever satire on what …
Read More