Mable & The Wood

Screenshot of "Mable & The Wood"
“Mable & The Wood” by Andrew Stewart, Fat Bard (Zach Fendelman & Patrick Crecelius), Chris W. Early, Maarten Boot, swonqi & Graffiti Games. “[A m]etroidvania where you can take the form of the bosses …
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Ludum Dare 32: Survive

Screenshot of "Survive"
“Survive” by Juuso Hietalahti. “You must try survive and travel as far as possible. Fight the freezing cold [and] darkness[.]” In “Survive”, you find yourself right in the middle of nowhere. What will you need to do to make …
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Ludum Dare 32: Decipher Quest

Screenshot of "Decipher Quest"
“Decipher Quest” by Florian Fischer. “You are the roboter Fred. […] One day a [s]pace [b]lob appears. He has a cryptic language and wants to destroy your world.” “Decipher Quest” might look a bit like a game for preschool …
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Ludum Dare 32: This is War

Screenshot of "This is War"
“This is War” by Florent Juchniewicz. “[T]his is the brainwashing which allows this soldier to go forward. Ne[verth]eless, go forward doesn’t mean blossom. This game is the story of a madness birth.” “This is War” may be a simple …
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Ludum Dare 32: fateOS

Screenshot of "fateOS"
“fateOS” by Luiz Roveran, Thommaz Kauffmann, Núria Pratginestós, Piero Kauffmann & Victor Leão. “[A]n interactive novel based [on] the Arab Spring and the use of information as a weapon.” It’s exciting to see which piece of information can lead …
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Ludum Dare 32: Blink Gun

Screenshot of "Blink Gun"
“Blink Gun” by Jan Ilavsky. “[A] puzzle platformer where you control [a] small white square character trying to reach the exit. You will use special kind of weapon which enables you to switch places with black boxes. Not only …
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Ludum Dare 32: The Reviewer

Screenshot of "The Reviewer"
“The Reviewer” by Mats Kyyrö. “[A] game about time management, deadlines, multi-tasking and tedium. What is the strongest weapon of the gaming world? Critique.” What I love about “The Reviewer” is the simple fact, that it’s not too realistic, …
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