“Mable & The Wood” by Andrew Stewart, Fat Bard (Zach Fendelman & Patrick Crecelius), Chris W. Early, Maarten Boot, swonqi & Graffiti Games. “[A metroidvania] where you can take the form of the bosses …
“Where Is Your Gun Now, Mr. Chekhov?” by Mike Mezhenin & Tanya Mezhenin. “Help Chekhov to survive as long as possible in this weird [nineteenth] century varieté hidden object game.” In “Where Is Your Gun Now, Mr. Chekhov?” the …
“Survive” by Juuso Hietalahti. “You must try [to] survive and travel as far as possible. Fight the freezing cold [and] darkness[.]” In “Survive” you will find yourself in the middle of nowhere. To survive each day you will have …
“Decipher Quest” by Florian Fischer. “You are the [robot] Fred. […] One day a [space blob] appears. He has a cryptic language and wants to destroy your world.” “Decipher Quest” may look a bit like a cute game for …
“This is War” by Florent Juchniewicz. “[This] is the brainwashing which allows this soldier to go forward. […] This game is the story of [the birth of] a madness[.]” “This is War” may look like a simple platformer at …
“Alien Crab in the Ghostmaze” by Jeremy Bouin. “You are an alien crab, and you were told that the most powerful weapon in the universe was hidden in this maze. You finally found a way to get there, but …
“fateOS” by Luiz Roveran, Thommaz Kauffmann, Núria Pratginestós, Piero Kauffmann & Victor Leão. “[An] interactive novel based [on] the Arab Spring and the use of information as a weapon.” It is exciting to see what information can lead to …
“Blink Gun” by Jan Ilavsky. “[A] puzzle platformer where you control [a] small white square character trying to reach the exit. You will use [a] special kind of weapon which enables you to switch places with black boxes. Not …
“The Reviewer” by Mats Kyyrö. “[A] game about time management, deadlines, [multitasking] and tedium.” What I love about “The Reviewer” is the simple fact that it’s not too realistic, but realistic enough. It is a clever satire on what …