“The Last Day” by Studio Kiku (Dennis Cabella & Daniele De Batté). “[A] dystopian graphic adventure. […] Today is your last day. Last day of work, last day of life. Go home… [If] you find a way.” “The Last Day” …
“Raining Cats and Dogs” by William John Holly III. “A drama about cats and dogs on the street[.] […] Warning: This game contains some language and cartoon descriptions of violence and death. Play at your own risk.” “Raining Cats …
“Philip Marlowe Doesn’t Understand the Mystery” by Sand Gardeners (Sam Machell & Colin Le Duc). “A short abstract neo-noir experience about confusion, memory, driving, mysteries, cats, and Raymond Chandler’s classic [“The Long Goodbye”].” Most detective games focus on …
“The Red Strings Club” by Deconstructeam (Jordi de Paco, Marina González & Fingerspit), Amanda Brown, Pablo Gómez & Andrew Parsons. “[A] cyberpunk narrative experience about fate and happiness featuring the extensive use of pottery, bartending and …
“Noir” by rxi & bitslap. “Noir” is a challenging detective adventure with some pretty frustrating battles, but it produces an intensive atmosphere which makes up for it. The pixel art is gorgeous, the music fits in pretty well, so …
“Ages of Irving” by Deconstructeam (Jordi de Paco, Marina González & Fingerspit) & Jonathan Romero Ruiz. “[A] [t]orture/[i]nterrogatory [s]imulator. […] If you kill all of your targets you won’t able to progress on the game and …
“The Cards Never Lie” by saguaro. “Solve the crime using your fake psychic powers and some old-fashioned snooping.” The dialogues of “The Cards Never Lie” are extremely well-written and give this detective game a wonderful noir vibe. Also I like…